DRAKHYSYS INFINITY WORKBENCH V4.8.8.36
STORY MAKER — ALL SCRIPT BEHAVIORS IN ONE REFERENCE

This update adds a complete Infinity Engine scripting behavior reference directly inside Story Maker.

BEHAVIOR TOOLTIP
- All Story Maker script-reference fields now include the complete ACTION.IDS + TRIGGER.IDS behavior list in the tooltip.
- BAF editing fields (main script editor, area script editor, custom trigger/action, dialogue state/reply trigger/action) use the same unified behavior tooltip.
- Includes actions such as ActionOverride(), StartCutScene(), StartCutSceneMode(), EndCutSceneMode(), CreateCreature(), SetGlobal(), etc.
- Includes all triggers from the supplied TRIGGER.IDS.

SEARCHABLE REFERENCE
- INTERACTIONS / SCRIPTS has an "ALL SCRIPT BEHAVIORS — HOVER / CLICK TO SEARCH" button.
- AREA SCRIPT has the same button.
- Hover shows the unified ACTION.IDS + TRIGGER.IDS tooltip.
- Click opens a large searchable/scrollable reference window.
- The searchable window also includes the supplied OBJECT.IDS, EA.IDS, GENERAL.IDS, RACE.IDS, CLASS.IDS, SPECIFIC.IDS, GENDER.IDS, ALIGN.IDS, STATE.IDS and SPELL.IDS parameter dictionaries.

BUNDLED SOURCES
- The supplied IDS files are copied into All Editors/SCRIPT_REFERENCE_IDS so the reference works without modifying the game override.
- The Story Maker still does not install anything directly into the original override.

PRESERVED
- V4.8.8.35 full source script-reference tooltips remain available.
- V4.8.8.34 exact reply selection/deletion remains available.
- Project CRE creation/save-as/delete, yellow AREA actor subject context, move/remove and all previous Story Maker behavior are preserved.
